(CHAPTER 2 ONLY) The Complete Introduction to 2D Animation
The Complete Introduction to 2D Animation (ver 2018)
Learn how to animate for any style of Hand Drawn Animation. The Complete Introduction to 2D Animation is a modernized and fun way to approach the classical animation fundamentals that is applicable to any approach of 2D. The package is a dense collection of lessons, demos, project files video lectures and advice for approaching hand drawn character animation. Aimed for students who wish to use this as a supplement, artists within the industry interested in 2D, independent animators and content creators.
The Complete Introduction to 2D Animation has three main goals, which is to
1. Share knowledge on starting hand drawn animation without forcing down a style of animation, but teaching what is necessary
2. Give examples and multiple ideas on how to solve and explore animation concepts
3. Allow learners go on their own pace.
Table of Contents
(Each chapter may have new entries and updates in the future)
II The Basic Fundamentals of Animation + Full Demos and Discussions
(6h 41m)
Chapter 2 are demo and assignment collections that focus heavily on the basic fundamentals of animation. These are classic assignments animation teachers give their students to slowly introduce each of the twelve principles and how to utilize them in animation. Each assignment has two main videos - a summary of me explaining and discussing key lessons from each assignment, and a full process video of me animating the assignments from beginning to end.
0. Introduction to Assignments
1. Bouncing Ball Stationary
2. Waving Flag
3. Bouncing Ball with tail and movement
4. Pendulum Swing
5. Hammer Hits a Nail
6. Fish Swimming
7. Arm Throw
8. Walk Cycles
9. Flour Sack Drawing
10. Floursack’s Leap of Faith